Current Version: 2.2.0



Latest Updates

Saturday, December 26th, 2009

It came to my attention that the looter stopped opening bags for some people. This bug has been fixed.

Monday, October 12th, 2009

I fixed the crashes when opening a public chat channel (Trade, Game Chat, etc), and I fixed the error with the Advanced Attacker. It seems my obfuscating program had been obfuscating my code incorrectly, so I had to re-code some portions of it to make it work properly. Sorry that I didnt notice this before!

Friday, October 9th, 2009

I fixed the looter crash, the auto-follow bug, and the attacker bug. I have also added some minor fixes in places where needed. Stay tuned for the next update, which will feature a few new and cool features! Enjoy!

Thursday, October 8th, 2009

This should fix the bug with the cavebot and looter crashes. I made a small mistake but its figured out now, sorry for the trouble. Also, please excuse that wait, real life has been hectic lately and I havent had the time to update. Enjoy.

Sunday, October 4th, 2009

This update fixes some small bugs, and some stupid errors I made while rushing to complete the 8.52 update. Sorry about this, enjoy.

Saturday, October 3rd, 2009

I have fixed the bugs which were accidentally left on the GUI of support. I also fixed many minor bugs and added the option to automatically update or not.

Saturday, October 3rd, 2009

TUGBot is now compatible with tibia's update 8.52! Sorry for the wait, I was in the middle of updating the entire bot when Tibia decided to update, so this is the current result. (Other updates should be quicker, generally less than ~12 hours) Version 1.7.1 has an updated GUI with a new layout. Also updated the attacker and the command system. Check it out!

Sunday, September 6th, 2009

This update fixed alot of all around bugs, one major one being the walker walking away from bodies when looting. It still does it, but as far as my tests show, its rare. Also, the runemaker was meant to be ready this update, but I hit a few bumps in the road and didnt want to keep people waiting, so I'll try to finish that one by the next update. I also have added display variables, which you can read about at the wiki, found on the nav bar!

Thursday, September 3rd, 2009

This update fixed some more looter bugs. Before I had only been doing breif tests and thats probably why there has been so any bugfixes, I apologize. This time I tested for around 4 hours strait and I fixed alot. Also, I fixed the bug which caused the walker to stop walking.

Monday, August 31st, 2009

This update totally buffed the icons system. Not only have I improved on the new interface implemented in the last update, I've also added the ability to use as many Items for images on an icon as the user pleases. Also, like usual I fixed more looter bugs (looter hates me, haha!)

Sunday, August 30th, 2009

In this update, I have fixed what I believe was causing peoples mouses to lag. Also, few looter bugs have been fixed, as well as some attacker ones. Lastly, I have remade the entire icons interface into a much simpler, easy to use one.

Saturday, August 29th, 2009

Finally, I have enabled DLL injection into 64 bit Vista operating systems. Also, I have fixed quite a few bugs which caused lag or made the bot inoperable. The attacker has also been fixed, as it wasn't attacking.

Monday, August 24th, 2009

I have uploaded a new version of the bot, which as usual can be found on the downloads page. Since this new update has a pretty big in-need-of-explanation new feature, I have made an article on the home page. You can read more there.

Saturday, August 22nd, 2009

I've uploaded an update which totally buffed the looter. Running a test, I was able to loot 6 different items, eat food, open a bag from any slot in the body, then do the same in the bag. It then closed the container so it didnt take up space. Hopefully it works as well for you guys.

Saturday, August 22nd, 2009

I have made a new update which implements many new features. Some to be named are:
-Checking for full when eating from body
-Not attacking a monster that cant be reached
-More accurate "Attack All"
-Making sure the looter is not looting before attacking another monster thats not right beside you

Also, I have now made the download a .MSI file. This will automatically make sure you have the required operating system, .NET framework, and all other rescources needed to properly run TUGBot.

Friday, August 21st, 2009

You can now find a ".wpt" (NG Waypoint) to ".TBWP" (TUGBot Waypoint) file converter on the downloads page. This program may be buggy, but it wont harm anything if it does crash. If you try to convert a very large folder, it may freeze your comp though. Use with caution, I rushed this, it isnt perfection, its far from it.

Thursday, August 20th, 2009

I have made a few minor updates, including a few fixes with the looter, some tiny bugfixes, and some other stuff. Be sure to download the latest version to ensure your copy of TUGBot is bug-free!

Wednesday, August 19th, 2009

I have added a new command set which enable the adding of waypoints VIA hotkeys or icons. The command is caveadd {arg} {arg} can be as follows:
  • ground
  • node
  • rope
  • hole
  • ladder
  • upstairs
  • downstairs

Collapsible Message Panels
  1. Commands, Fixes, Additions Posted by DarkstaR on Jan 10th, 2010

    This update, most importantly, fixes the syntax on commands. Any commands that worked before will work now, but I've also simplified it a bit. Before, any arguments that weren't integers had to be passed in quotes. Now that is only the case for arguments containing a space. This means you can now use, for example, use self {mp}, instead of use "self" "{mp}". Also, you can now use quotes in your arguments, as long as you escape them with a backslash (\). This gives you the ability to use commands like say "Exura Sio \"DarkstaR". The last nice thing is that commands may now be used in waypoints. You can add them by rightclicking, going to "actions" and pressing "command."

    Also, I have added a few more doors to the door function for the cavewalker, and I've fixed the autofollow bug, along with a few other small bugs in the looter, walker, and attacker. As usual, you can find this update on the downloads page. Enjoy!

  2. Merry Christmas! Posted by DarkstaR on Dec 25th, 2009

    I would like to wish you all a very Merry Christmas, I hope you all enjoyed your gifts, and are ready for one more. Thats correct, for Christmas I as have a present to give; a new update which implements a lot of features.

    First of all, this updates fixes many bugs. Just naming a few, I've fixed the ladder and rope bugs, added 2 missing foods (eggs and plums), fixed the lag with the mouse; keyboard; and graphical user interface, fixed 8.50 support, and made it so hotkeys now work on all attached clients and don't only work for the last one opened. With that said, I'm also glad to announce the new features: elvenhair rope and light shovel have been added for use with the cavebot and you may now open doors and level doors with the cavebot (make sure to set a ground waypoint neat the door!). Also, probably 2 of the most anticipated features have been added: trade window support in the cavebot, and the advanced training system. The teaser for those 2 features can be found Here.

    Last but not least, I've added a spell combo system, which is as simple as "If player casts spell and current mana is above amount then say spell." As usual, you can find this update on the downloads page. Enjoy!

  3. New User Bar! Posted by DarkstaR on Dec 22nd, 2009

    Thanks to Soxuru at TPForums.org, TUGBot now has another userbar which you can put anywhere you like to advertise TUGBot! The userbar can be seen below.

  4. 8.54 Support Added! Posted by DarkstaR on Dec 9th, 2009

    This update adds 8.54 support to the bot, along with a few bug fixes and new features. There are 2 new actions in the cavebot, but I'll talk about them more in the next update when I finish trade window integration. Remember, in the first few days after a client update, we may still have bugs, so try and stay safe! As usual, you can find the download on the downloads page. Enjoy!

  5. 8.53 Support Added! Posted by DarkstaR on Nov 11th, 2009

    This update doesn’t add much except for 8.53 support. I have also optimized some functions, added the option to show ItemIDs when you look at stuff, made the food eater eat more frequently, and added auto-fishing. Also, you can now adjust the volume of the alarms. I have tested most features, but have not had time to test everything, hopefully you guys can help me out by reporting any bugs, though I hope none are present. I would also like to apologize for the delay, my real life has been hectic lately and I haven't had much time to work on the bot. As usual, the download can be found on the downloads page. Enjoy!

  6. Large Update! Posted by DarkstaR on Oct 21st, 2009

    This update implements a few bug fixes, one major one being the error window coming up with the Advanced Attacker. On top of these bug fixes, alot of new and helpful features have been added. First of all, I implemented the Rune Maker and finished Alarms, which I might say work very nicely. Along with Alarms came Safemode and Autolog. Trade watcher is also a big new feature which will watch trade channel and display any messages, which contain the keyphrase or keyphrases you specified, as red GM-like broadcasts.

    Along with those new features and bugfixes, I have also re-added the CaveAdd commands and made the Display Variables work in commands now as well. I also added tooltips to everything, This means you will get a breif description of what every features does when you hover the mouse over it.

    Many other small things have been added or fixed, but they slip my mind as of now, so I'll let it be a surprise when you see for yourself! As usual, the download can be found on the downloads page. Enjoy!

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